Hooks

NOTE: In Radix Babylon Network, Hooks are currently only available for use by native packages.

Hooks define logic which get executed when certain system events occur.

There are currently three types of hooks:

Hook NameDescription
OnVirtualizeCalled when a substate fault occurs on a virtual address of this blueprint type.
OnMoveCalled when an object of this blueprint type is moved between call frames.
OnDropCalled when an object of this blueprint type is dropped.